A downloadable game for Windows, macOS, and Linux

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Arcostate is a sci-fi roguelike set in a post-post cataclysmic earth still bearing the scars that led to its ruin. Heavily inspired by the likes of Caves of Qud, Brogue, Elin, and others, this game aims to bring a little bit of everything together. Explore a ruined planet holding technological marvels that once promised a bright future for humanity. 

You arrive in a foreign land, your memories gone and only your skills to aid you. The earth is scarred and hostile, evidence of a great cataclysm found in the many scattered ruins. Across to the south, a bright blue dome dominates the horizon. Aathman, the last surviving arcology on the planet, seemingly stands as a shining beacon that defends against the many dangers in the wastes. Will you survive and uncover the secrets that led to Earth's ruin, or be one of many to perish in these unforgiving lands?

What is this game?

Arcostate aims to be a blend of classic roguelike gameplay and also bring in features of deep character customization and roleplay. The following features are what are currently available in play.

  - Turn-based sci-fi roguelike with deep simulation and emergent systems

  - Single-character survival/exploration with persistent world state and save/load, choice between classic roguelike mode and roleplaying mode

  World & exploration

  - Overworld map you travel across, with sector-based zones

  - Hand-authored and procedural locations, including a mega-dungeon spanning a full world-map sector

  - Caves that descend forever, with new hazards and stronger enemies the deeper you go

  - A derelict monorail network beneath the surface, with a rideable car

  - Rivers, bridges, marshlands, mountain valleys, and chrono water that ages you where you stand

  - Random travel encounters while crossing the map and a bounty board

  - Day/night cycle, weather, and character aging that affect stats

  Home & building

  - Buy land deeds and claim up to five sectors as your own, named and marked on the map

  - Build walls, floors, doors, windows, and furnishings, or dig down and expand underground

  - Fell trees, mine rock, and salvage glass, then craft kits, furniture, and work stations at your own crafting table

  - Hire guards and shopkeepers through a home terminal

  - A destructible world: almost everything can be broken, and damage slowly mends on its own

  NPCs & simulation

  - Full daily scheduling for NPCs

  - Faction system with grudges and witness reactions

  - Companions/pets, wandering groups, ambushes, and squad behavior; enemies shout for allies when they spot you

  - NPCs use cybernetics of their own, and augments can be cut out of corpses

  Character system

  - Points-based character creation (attributes, skills, cybernetics, starting items, appearance)

  - 6 attributes, category-based, multi-rank skills with usage progression

  - Cybernetics: installable augments gated by a compute-power budget

  - Psychic powers: wield psychic powers and upgrade them through the skill tree

  - Full character customization including appearance and age. Stats affect character description

  - Player sprite that dynamically changes with equipment and appearance

  Combat & items

  - Tactical turn combat: percentage damage reduction armor and dice weapon damage

  - Momentum physics: anything launched hard enough, yourself included, keeps moving and hurts whatever it hits

  - Stealth: sneak and crouch to slip past sightlines driven by each NPC's perception

  - Roughly 360 items: 36 weapons, 94 armor pieces, 50 consumables, 30 cybernetics, 22 weapon mods, plus ammo and magazines, crafting materials, valuables, and gadgets

  - Drug crafting with a full toxicity system: overdose, withdrawal, and the skills to manage both

  - Inventory and encumbrance, loot, and a codex: a permanent gallery of every item and creature you catalog, kept across all your runs

DISCLAIMER

This game is currently in its early stages and not at its fully realized potential. While bugs are constantly being ironed out, please note that there will be bugs and if found, I would really appreciate reports. No AI was used in any artwork or music present in the game.

Please leave feedback or any opinions on the game! Thank you for playing!

Join my discord server, I regularly post updates there: https://discord.gg/eHM2pDJcMu

Download

Download NowName your own price

Click download now to get access to the following files:

arcostate-windows.zip 94 MB
Version Alpha 0.4.1 build 14
arcostate-mac.zip 151 MB
Version Alpha 0.4.1 build 14
arcostate-linux.zip 84 MB
Version Alpha 0.4.1 build 14

Development log

Comments

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I can already tell in 2 years this will be my obesssion for 200 hours or so

thank you so much! 😁